
Brett Moore: Game Lead/ 3D Modeler
Cari Bates: Programming Lead/ Environment ARtist
Hi I'm Brett Moore, a 3D modeler living out my last year at the Savannah College of Art and Design aspiring to enter the industry this summer. I have loved 3D art for as long as I can remember, from playing with Legos, to growing building models and modifying toys. Now I get to do it for a living working in digital art, my favorite medium.
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My website where you can see my portfolio and resume is: www.brettmoore3d.com
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Additional Credits:
Modeler
Quality Assurance
Programming
Rigging
Animation
Sound Design
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My name is Cari bates and I am predominately an environment artist. For this project, I took the role of tech lead and focused my time on programming and lighting.
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My website where you can see my portfolio and resume is: www.caribatesart.com
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Additional Credits:
Programming
Rigging
Jack Mamais
Amanda Kessler
Chris Miller
Neal Krupa
Chana Peaker
Christian Willet
Ryan Landis
Tyvic Stallworth


Sam Romeiser: Level Design Lead/ 3D Modeler & Environment Artist
Asa Williams: Art Lead/ Concept Artist, HUD Designer
Hannah Keller: Cinematics Director/ 3D Modeler & Environment Artist
My name is Sam Romeiser and I am from Pennsylvania. I am a 3D modeler who specializes in props and environments. I can model in low and high poly and I have much experience rendering in Unreal Engine 4 and texturing in Photoshop. I have been creating since I was a child playing with action figures and I have been playing video games since at least the
late 90’s. I enjoy studying US history, mythology and Star Wars lore in my spare time.
My website where you can see my portfolio and resume is: www.samromo3d.com
Additional Credits:
Modeler
Level Design
Quality Assurance
Programming
Gameplay Video Editer
Hey, I’m Asa Williams, and I am a concept artist and art director for “Checkers’ Great Escape”. I’ve had a passion for drawing for as long as I can remember. I taught myself how to use Photoshop and got my first drawing tablet when I was 13 and began learning digital painting. I love being part of creative process and being able to bring my own characters and worlds to life.
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My webstie where you can see my portfolio and resume is: www.asajwilliams.com
Additional Credits:
Concept
Modeler
Quality Assurance
Programming
Sound Design
User Interface
Gameplay Video Editer
My name is Hannah Keller and I'm the cinematic director. I have had a passion for games as long as I can remember, and I like making things that other people can enjoy and be a part of. I mainly specialize in creating 3D environments and props, but I enjoy creating concept art as well. I always like stories, and I think one of the great things about being an environment artist is you can tell a story without seeing a single character.
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My website where you can see my portfolio and resume is: www.hannahkeller3d.com
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Additional Credits:
Concept
Modeler
Quality Assurance
Sound Design
Lead Video Editor/ Game Play Footage
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Additional Credits:
Chana Peaker:
Quality Assurance
Rigging
Animation
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Merddyn Aladar: Quality Assurance
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Joe Gunderson: Rigging
Alicia Demarco: Rigging Supervisor
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Michael (Avoyt) Doukas: Animation
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Sound Designers:
Hunter Brown:
Jordan Denton
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Voice Actors:
Sungwon Cho: Voice Mail Messages (Scientist)
Jack Mamais: Voices (Cat Roomba)
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Special Thanks:


