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Brett Moore: Game Lead/ 3D Modeler

Cari Bates: Programming Lead/ Environment ARtist

Hi I'm Brett Moore, a 3D modeler living out my last year at the Savannah College of Art and Design aspiring to enter the industry this summer. I have loved 3D art for as long as I can remember, from playing with Legos, to growing building models and modifying toys. Now I get to do it for a living working in digital art, my favorite medium.

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My website where you can see my portfolio and resume is: www.brettmoore3d.com

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Additional Credits:

Modeler

Quality Assurance

Programming

Rigging

Animation

Sound Design

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My name is Cari bates and I am predominately an environment artist. For this project, I took the role of tech lead and focused my time on programming and lighting.

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My website where you can see my portfolio and resume is: www.caribatesart.com

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Additional Credits:

Programming

Rigging

Jack Mamais

Amanda Kessler

Chris Miller

Neal Krupa

Chana Peaker

Christian Willet

Ryan Landis

Tyvic Stallworth

Sam Romeiser: Level Design Lead/ 3D Modeler & Environment Artist

Asa Williams: Art Lead/ Concept Artist, HUD Designer

Hannah Keller: Cinematics Director/ 3D Modeler & Environment Artist

My name is Sam Romeiser and I am from Pennsylvania. I am a 3D modeler who specializes in props and environments. I can model in low and high poly and I have much experience rendering in Unreal Engine 4 and texturing in Photoshop. I have been creating since I was a child playing with action figures and I have been playing video games since at least the
late 90’s. I enjoy studying US history, mythology and Star Wars lore in my spare time.


My website where you can see my portfolio and resume is: www.samromo3d.com

 

Additional Credits:

Modeler

Level Design

Quality Assurance

Programming

Gameplay Video Editer

Hey, I’m Asa Williams, and I am a concept artist and art director for “Checkers’ Great Escape”. I’ve had a passion for drawing for as long as I can remember. I taught myself how to use Photoshop and got my first drawing tablet when I was 13  and began learning digital painting. I love being part of creative process and being able to bring my own characters and worlds to life.

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My webstie where you can see my portfolio and resume is: www.asajwilliams.com

 

Additional Credits:

Concept

Modeler

Quality Assurance

Programming

Sound Design

User Interface

Gameplay Video Editer

My name is Hannah Keller and I'm the cinematic director. I have had a passion for games as long as I can remember, and I like making things that other people can enjoy and be a part of. I mainly specialize in creating 3D environments and props, but I enjoy creating concept art as well. I always like stories, and I think one of the great things about being an environment artist is you can tell a story without seeing a single character.

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My website where you can see my portfolio and resume is: www.hannahkeller3d.com

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Additional Credits:

Concept

Modeler

Quality Assurance

Sound Design

Lead Video Editor/ Game Play Footage

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Additional Credits:

Chana Peaker:

Quality Assurance

Rigging

Animation

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Merddyn Aladar: Quality Assurance

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Joe Gunderson: Rigging

Alicia Demarco: Rigging Supervisor

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Michael (Avoyt) Doukas: Animation

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Sound Designers:

Hunter Brown:

Jordan Denton

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Voice Actors:

Sungwon Cho: Voice Mail Messages (Scientist)

Jack Mamais: Voices (Cat Roomba)

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Special Thanks:

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